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Old Jan 23, 2007, 09:37 AM // 09:37   #21
The 5th Celestial Boss
 
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Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
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Haa haa - I'd forgotten about that build. I've not worked on it since I came up with it... When I was testing it, however, I think I had a Signet of Capture in place of the GoLE. That would make a fair difference...maybe if you cast Glyph > Air Attunement > Blurred Vision > RtL >...

I was using that build over the double XP weekend when I was going out capping Assassin elites in Factions

If I remember I'll maybe have another play around with it and get back to you.
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Old Jan 23, 2007, 10:46 AM // 10:46   #22
Furnace Stoker
 
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If you're still having energy problems, rust is a much cheaper and more spammable water hex. However, its effect pales in comparisn to blurred vision.
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Old Jan 23, 2007, 11:44 AM // 11:44   #23
The 5th Celestial Boss
 
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Quote:
Originally Posted by Dr Strangelove
If you're still having energy problems, rust is a much cheaper and more spammable water hex. However, its effect pales in comparisn to blurred vision.
Thanks, I may look into that...it might be nice to use on mobs with monks who use Signet of Devotion...or Dredge monks who use Boon Signet.
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